AGDG DD60 UPDATE

merry xmas everyone, i hope your stockings are stuffed with game.
This was another late decision to submit to demo day, but the feedback i got last time was really helpful and im hoping to be somewhat consistent on this despite having limited time to dev. Once again, let me know if you find any bugs or if any shit sucks, it is much appreciated :)
UPDATES FOR AGDG DEMO DAY 60:
- balance changes to make some weapons scale stronger
- added a reflector ability (reflect enemy projectiles and slap enemies around)
- teleport, health, and ammo UI elements
- a bunch of new sfx
- added spawn tables so that more dangerous enemies become more common as score increases
- added several more power ups to the shop
- added particle effects, screen shake, effects, projectile trails, general juice
- more placeholder level tiles
- several small bugfixes
ON THE TODO LIST
- add more level assets
- add main menu and game over screen assets
- add non-default UI theme and fonts
- a few bugfixes
Thinking ahead, the next big update on this game will probably be the last before initial release. I've about tripled the scope of what my initial GDD outlined in terms of features! Scope creep really is a bitch, but im pretty happy with how the game feels and what I've learned making it. I've gotten tons of good feedback on how to make the main loop more interesting, so I'm thinking after cutting my teeth on a few other projects I may come back to this and add more content and more interesting progression. Maybe that future revision will go on Steam, but for now I'm planning on keeping this free and on itch. I don't really know what im doing, but i keep doing things.
Big thanks to everyone who has played / provided feedback thus far. I'll be away from a computer on vacation for the next 3 weeks, but hope to check out all the other demos and leave leave more feedback once I'm back.
Files
Get Mage Tower Massacre DD
Mage Tower Massacre DD
Fast paced home invasion simulator and top down shooter
Status | In development |
Author | assnoid |
Genre | Action |
Tags | Arcade, Fantasy, Fast-Paced, Roguelike, Top down shooter, Twin Stick Shooter |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Textless |
More posts
- CONTROLLER SUPPORT9 days ago
- AGDG DD61 UPDATE26 days ago
- AGDG DD59 UPDATENov 01, 2024
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